Overview

The rain goes on, when the heroes embark an empty skycoach on the dock on the lord Drevan's house. Drevan sends a driver for you, a goblin expert, who takes the control rod and off you fly.

Looking around, you see the full picture of the lords house, a nobleman's home indeed. Nathaniel sees something else, too, can't quite catch it but there's something familiar in the crowd below on the market square.

Tenser's flying gnolls

Five floating disks, five monstrous creatures chasing you. Arrows and magicks fly around when you battle the gnolls, who were waiting for you behind a tall building a few moments from Drevan's house. Max thinks it was the goblin driver who set up the trap and decides to attack him. The driver flees, leaving the skycoach uncontrolled.

"Thank you for your cooperation", Max says, kicks the control rod and jumps off the board. The skycoach starts drifting randomly.

While the others were battling the gnolls, Onni tries to take control of the drivers seat. It just doesn't work like that, so instead he calls the gnolls to attach him, which suites the monsters fine.

Skyfall gnolls

The battle rockets forward in the sky, leaving gnoll corpses falling down every now and then. At the end, just when the skycoach is crashing on the wall of a building, Nathaniel and Lestra get themselves on two of the flying disks, while Alistar somehow manages to catch on of the gnolls to fall with him. The rest will just jump, too, which will activate their feather falling tokens.

Alistar brawls with the gnoll for a while. Eventually the gnoll will fall and all are descending now with a safe pace.

Nothing found from Terminus

Nathaniel and Lestra will waste no time in getting to Terminus Station. There they'll meet with House Tharask sergeant, alarmed by Drevans message spell. "We have investigated the train on the docs. Lady ir'Roole is not there", the sergeant says. Lestra scans the perimeter for the missing skycoach, the one the lady was supposed to arrive here, but there is nothing to be found.

At the time the rest of the group arrives, the disks fade and disappear.

Back to the ir'Roole house

Drevan hears your story and gets it backed up by the driver, who has returned to the house, too. About Max he just says "I need to give this a thought". He offers you a place in ir'Rooles house. "I am very impressed by your services and your attitude towards the way things have been going. I would trust my life on you, especially because you have already saved my life once."

You are been offered

  • full upkeep
  • free access to all common items of value 25 gp or less

As a return, you would be "a helping hand" in Drevans businesses.

The showcase problem

"Which leads me to an immediate problem. I have promised to pay tribute on behalf of House Tharask to ir'Tain, the leader of Sharn. The Suns Blessing is in six days, and it is raining all the time. The idea is to make a magical sunny day on the Suns Blessing. It will be a true spectacle! But how can we do this?" Drevan murmurs about the kidnappings and wasted time, clearly minding his businesses endeavours over his own well-being.

Kemaal has an idea. You will be teleported to Greenheart, in Eldeen Reaches, to ask Oalian for help. You'll leave tomorrow.

NPC's met or mentioned

  • Max Murlock
  • Drevan ir'Roole
  • goblin driver
  • House Tharask sergeant
  • Kemaal
  • Oalian

Items of interest

  • lost the Feather Tokens: Dulcimer, Alistar, Onni
  • free upkeep and (mundane and magical) items on up to 25 gp

Special

  • the adventure goes on tomorrow (in Khorvaire's time), by that level up to lvl 3
  • use 25 gp or less item advantage for max 20 times
  • use one-time special 250 gp or less advantage for max 1 times

RHoDI

RHoDI

Red Hand of Doom I Eberron

Getting around

Characters

The Blackfens

Crossing the War Theatre

The Thornwastes

The Battle of Drellin's Ferry

The Witchwood

Rainbow Dire

Curtain Call

NPCs and POIs