Gentleman Smiley

Summoner 6, Rogue Player @Nostrix (140263-2009) XP 68 Reputation 68 (Horizon Hunters)


Ancestry Orc (hold-scarred) Background Tapestry refugee Speed 25, Perception'^E^ ' +11 Alignment CN Languages Common, Orcish


Str 8, Dex 16, Con 18 Int 12, Wis 12 , Cha 18


AC 22; (+2 armor, +3 Dex, +7 trained) HP 102 (12 Orc, 60 Summoner, 24 con, +6 toughness) Fort +14'^E^', Ref +11'^T^', Will +11'^E^' Special Defenses


Melee Melee Ranged


Primal spell attack +10, DC 21
3rd (2/day) - Slow, Lightning bolt 2nd (2/day) - Enlarge, Heal Cantrips (at will) - Electric arc, Disrupt undead, Gouging claw, Stabilize, Protect companion Focus Spells pool: 2
1st - Boost eidolon, Evolution surge


Skills *Acrobatics'^T^' +11

  • Arcana
  • Athletics'^T^' +7
  • Crafting'^T^' +9
  • Deception'^T^' +12
  • Diplomacy'^E^' +14
  • Intimidation'^T^' +12
  • Lore (cave, library)'^T^' +9
  • Medicine '^E^' +11
  • Nature'^T^' +9
  • Occultism
  • Performance
  • Religion
  • Society
  • Stealth '^T^' +11
  • Survival
  • Thievery '^T^' +11

Ancestry Abilities Orc ferocity '^1^', Defy death'^5^' Class Feats Rogue dedication'^2^', Tandem movement'^4^' Eidolon's opportunity'^6^' Evolution Feats Energy heart'^1^' General Feats Diehard'^1^', Toughness'^3^' Skill Feats Assurance (medicine), Battle medicine, Bon mot, Continual recovery, Skill training Class Features


Bulk Limit: 8 || Worn + Weapons = 4|| All = Worn Studded leather Weapons +1 Striking Handwraps of mighty blows, Staff of healing Stowed Wealth 500 gp At the Lodge


Mr Frown (beast eidolon) Perception '^E^' +10, low-light vision Speed 25 ft Size Medium


AC 23 (+2 armor, +3 dex, +8 Trained) HP 102 Fort '^E^' +14, Ref '^T^' +11, Will '^E^' +12
Resist fire 3


Melee slam (fatal), +15 2d6+4 bludgeon (fatal: (3d10+4)*2+1d10) Melee claws (agile, finesse), +15 2d6+4 Fire


Str 19, Dex 16, Con 18, Int 8, Wis 14, Cha 10 Skills *Acrobatics'^T^' +11

  • Athletics'^T^' +13
  • Diplomacy'^E^' +9
  • Intimidation'^T^' +8
  • Lore (cave, library)'^T^' +7
  • Medicine '^E^' +11
  • Nature'^T^' +10
  • Stealth '^T^' +11
  • Thievery '^T^' +11

Beast's charge (2 actions) Your eidolon rushes forward, using its momentum to increase the power of its attack. Your eidolon Strides twice and then Strikes. If the eidolon moved at least 20 feet away from its starting position and moved entirely in a straight line, it gains a +1 circumstance bonus to this attack roll.

Pathfinder Society 2E

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