# Pathfinder Society 2 -hahmot

Attach:Orme.webp

Orme "Champignon" d'Hurlement

Sitaatti/rivin konsepti/mitavaan Champion Redeemer 2 of Gozreh Player @mosillan (37103-2004) XP 8


Ancestry Fungus Leshy, Background Hermit Speed 25, Perception '^T^' +6; Darkvision Alignment NG Languages Common, Sylvan


Str 18 , Dex 10 , Con 14 Int 14 , Wis 12 , Cha 10


AC ; (+ armor, +0 Dex, +2+2 Trained)(+2 shield) HP 32 (8 Leshy, 2x 10 Champion, 2 con) Fort '^E^' +8, Ref '^T^' +4, Will '^E^' +7 Special Defenses *Undaunted

  • You gain a +1 circumstance bonus to saves against emotion effects. If you roll a success on a saving throw against an emotion effect, you get a critical success instead.
  • Shield Block
  • Redeemer

Melee Trident +8 1d8+4 P Melee Ranged Trident +4 1d8+4 Thrown 20ft Ranged Special Attacks


Primal Spells Cantrips - Electric Arc, Detect Magic Spell Attack +6, DC 16


Devotion Spells Focus Pool: 1
1st - Lay on Hands
Cantrips - Refocus Spell Attack +4, DC 14


Skills *Acrobatics +0

  • Arcana '^T^' +6 -(int 2, trained 2+2) class 1-
  • Athletics '^T^' +8 -(str 4, trained 2+2) class 2-
  • Crafting '^T^' +6 -(int 2, trained 2+2) patron-
  • Deception +0
  • Diplomacy +0
  • Intimidation +0
  • Cave Lore '^T^' +6 -(int 2, trained 2+2) Hermit-
  • Medicine +1
  • Nature '^T^' +5 -(wis 1, trained 2+2) int 1-
  • Occultism '^T^' +6 -(int 2, trained 2+2) Hermit-
  • Performance +0
  • Religion '^T^' +5 -(wis 1, trained 2+2) Champion-
  • Society '^T^' +6 -(int 2, trained 2+2) int 2-
  • Stealth +0
  • Survival '^T^' +5 -(wis 1, trained 2+2) Gozreh-
  • Thievery +0

Ancestry Abilities : Plant Nourishment


Bulk Limit: 9 || Worn + Weapons = || All = Worn Weapons Stowed Wealth At the Lodge


Notes


Tulevaisuus *lvl2: Druid Dedication

Pathfinder Society 2E

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