# Pathfinder Society 2 -hahmot

Kuuppo Kuuppo hei, Kuuppo hei Kuuppo hei, Kuuppo hei Kuuppo hei, Kuuppo hei nytpä heiluu puukko, hei nytpä heiluu puukko, hei nytpä heiluu puukko, hei hipi hiljaa hiivitään nenäkarvat parturoi potikat ja tökötit pahiksia poltetaan huonot raajat amputoi mutinaa mutinaa nilkkajänteet niks' naks' parsinneula niks' naks' pommit lentää niks' naks' ilkimykset matalaks' haavat heti paremmaks' emmätiä jotain

Rogue Alchemist 8 Player @Atouru (63058-2001) XP 84/96


Ancestry Goblin (charhide goblin), Background Field Medic Speed 30 ft., Perception +16•••, darkvision, trap finder (+1), initiative +2 (circ.) Alignment CN Languages common, goblin, draconic, orcish


Str 10 (+0), Dex 19 (+4), Con 14 (+2) Int 16 (+3), Wis 14 (+2), Cha 12 (+1)


AC 26; (+2 armor, +4 Dex, +10 proficiency); +1 vs. traps HP 86; (+6 racial, +88 class, +82 Con) Fort +13•, Ref +19•••, Will +15••; +1 vs. traps, Ref: success=crit.success Special Defenses Deny Advantage, Resist Fire 4


Melee (+1 striking ) Shortsword +17 (2d6+6 P, agile, finesse, versatile S) Melee (+1 striking ) Light Mace +17 (2d4+6 B, agile, finesse, shove) Melee (+1 striking ) Dagger +17 (2d4+6 P, agile, finesse, versatile S) Melee +1 striking Spiked Gauntlet +13 (2d4+2 P, agile, free-hand) Ranged +1 striking Shortbow +17 (2d6+2 P, range 60 ft., deadly d10) Ranged Moderate Alchemical Bomb +15 (thrown 20 ft., effect varies) Special Attacks Quick Draw, Sneak Attack (+2d6), Surprise Attack, Weapon Tricks


Skills

Acrobatics +17•• Arcana +3 Athletics +12••
Crafting'^D^' +15• Deception +11• Diplomacy +11•
Intimidation +11• Lore (Other) +3 Lore (Warfare)'^B^' +13•
Medicine'^B^' +17••• Nature +12• Occultism +13•
Performance +11• Religion +2 Society +13•
Stealth'^C^' +17•• Survival +12• Thievery'^C^' +16••

Ancestry Abilities Charhide Goblin,
** ** Goblin Scuttle,
Very Sneaky Class Feats Alchemist Dedication,
Expert Alchemy,
Gang Up,
Quick Draw,
Trap Finder General Feats Fleet,
Incredible Initiative Skill Feats Advanced First Aid,
Alchemical Crafting'^D^',
Battle Medicine'^B^',
Cat Fall,
Continual Recovery,
Hefty Hauler,
Quick Squeeze,
Risky Surgery,
Robust Recovery,
Ward Medic Class Features Advanced Alchemy (lvl 3), Deny Advantage, Evasion, Infused Reagents (8/day),
Racket (thief), Sneak Attack (+2d6),
Surprise Attack, Vigilant Senses, Weapon Specialization, Weapon Tricks


'^B^'comes from background, '^C^'comes from class, '^D^'comes from dedication


Bulk 6 bulk (limit 7 bulk, max 12 bulk) Worn **1 resilient Leather Armor](https://2e.aonprd.com/equipment.aspx?category=23&subcategory=24) (1),
Healer's Tools (1) in a Bandoleer (-), 2x Belt Pouches (-), Backpack (-),
Boots of Elvenkind (L),
Cloak of Elvenkind (L),
Doubling Rings (-),
Dragon Turtle Scale Talisman,
Healer's Gloves (L),
Sleeves of Storage (L),
Wayfinder (-) Weapons +1 _striking_ Spiked Gauntlet (L),
+1 _ghost touch_ Shortsword,
+1 _striking_ Shortbow (1) w/ 20 arrows (2L),
Low-Grade Cold Iron Shortsword,
Low-Grade Silver Shortsword,
Shortsword (L), Light Mace (L), 2x Daggers (2L), 8x Moderate Alchemical Bombs (8L) in a Bandoleer (-) Easy Access Crowbar (L), Hand Axe (Short Tool, L), Thieves' Tools (L) Stowed in a Type I Bag of Holding (1):
Adventurer's Pack (1), Alchemist's Lab (6), Alchemist's Tools (L), Climbing Kit (1), Disguise Kit (L), Formula Book (L), Rapier (1), Repair Kit (1) Wealth 8 gp, 2 sp, 8 cp At the Lodge -


Formulas Known Lvl 3 —
Acid Flask (moderate),
Alchemist's Fire (moderate),
Blight Bomb (moderate),
Bottled Lightning (moderate),
Dread Ampoule (moderate),
Frost Vial (moderate),
Ghost Charge (moderate),
Thunderstone (moderate)
Lvl 1 —
Antidote (lesser),
Antiplague (lesser),
Elixir of Life (minor),
Giant Centipede Venom


Pathfinder Training Field-Commissioned Agent
(+50%25 downtime; consumable item {1/2 lvl}, usually
Lesser Healing Potion) Reputations Envoys' Alliance: 84, Tier 3;
Grand Archive: 4, Tier 0;
Horizon Hunters: 4, Tier 0;
Verdant Wheel: 2, Tier 0;
Vigilant Seal: 2, Tier 0 Total Reputation 96, Tier 4 Fame 62/82


Boons * Faction:


  • Sex: male
  • Ethnicity: forest goblin
  • Homeland: River Kingdoms
  • Religion: whatever's most convenient
  • Age: early middle-age (20+ years)
  • Height: pretty short (%3c3 ft.)
  • Weight: skinny (@3 bulk)
  • Eyes: red
  • Skin: green
  • Hair: none

Scenarios Played # 12.10.2019 #1-04: Bandits of Immenwood

  1. 23.11.2019 #1-05: Trailblazers' Bounty
  2. 23.11.2019 #1-03: Escaping the Grave %3cLevel 2>
  3. 20.12.2019 Quest 1: The Sandstone Secret
  4. 20.12.2019 Quest 2: Unforgiving Fire
  5. 20.12.2019 Quest 3: Grehunde's Gorget
  6. 20.12.2019 Quest 4: Port Peril Bub Crawl
  7. 18.01.2020 #1-10: Tarnbreaker's Trail
  8. 26.01.2020 #1-08: Revolution on the Riverside %3cLevel 3>
  9. 15.02.2020 #1-09: Star-Crossed Voyages
  10. 15.02.2020 #1-06: Lost on the Spirit Road
  11. 05.03.2020 #1-00: Origin of the Open Road %3cLevel 4>
  12. 14.03.2020 #1-15: The Blooming Catastrophe
  13. 19.03.2020 Quest 5: The Dragon Who Stole Evoking Day
  14. 06.04.2020 Quest 8: Shadows of the Black Sovereign
  15. 09.04.2020 #1-16: The Perennial Crown, Part 1: Opal of Bhopan
  16. 16.04.2020 #1-17: The Perennial Crown, Part 2: The Thorned Monarch %3cLevel 5>
  17. 26.04.2020 #1-13: Devil at the Crossroads (GM exp)
  18. 01.05.2020 #1-19: Iolite Squad Alpha
  19. 25.05.2020 Quest 9: Wayfinder Origins
  20. 19.06.2020 Quest 7: A Curious Claim %3cLevel 6>
  21. 20.07.2020 #1-20: The Lost Legend
  22. 24.07.2020 #1-23: Star-Crossed Court (GM exp)
  23. 03.08.2020 #1-25: Grim Symphony %3cLevel 7>
  24. 10.08.2020 #1-21: Mistress of the Maze
  25. 31.08.2020 #1-24: Lightning Strikes, Stars Fall
  26. 05.09.2020 #2-00: King in Thorns %3cLevel 8>

Notes Tulevaa suunnittelua: * Lvl 9: Master Stealth, Foil Senses, Cave Climber

Mekanismi söi taustatarinan. :(

Pathfinder Society 2E

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