# Pathfinder Society 2 -hahmot

Gerard Rautavala

Fighter 3 Player Eldrik (192674-2001) XP 28 Fame 26


Ancestry Rock Dwarf, Background Hermit Speed 20, Perception +9•• Alignment Neutral Good Languages Common, Dwarven, Terran, Undercommon


Str 18, Dex 10, Con 14 Int 14, Wis 14, Cha 8


AC 21 (+6 armor, +5 prof) HP 46 Fort +9••, Ref +7••, Will +9•• Special Defenses +2 trip/shove/prone, +3 ref vs damage, bravery


Melee +1 Guisarme +12 (reach, trip) 1d10+4 S Melee Warhammer +11 (shove) 1d8+4 B Ranged Javelin +7 (thrown, 30ft) 1d6+4 P Special Attacks Attack of opportunity


Spellbook Cantrips 2/day + prestidigitation — detect magic , ray of frost , read aura , shield Spell Attack +7, DC 17


Skills

  • Arcana +8
  • Athletics +11 ••
  • Crafting +7
  • Lore (Cave) +7
  • Lore (Warfare) +7
  • Medicine +7
  • Nature +7
  • Occultism +7
  • Society +7
  • Survival +7

Ancestry Abilities Darkvision, Unburdened Iron Class Feats Sudden Charge, Wizard dedication General Feats Shield block, Adopted Ancestry Skill Feats Dubious Knowledge, Assurance (Athletics 17) Class Features Attack of opportunity, Bravery Pathfindering Envoy's Alliance (24), Spells•• Swords•


Bulk x/9 Worn Full plate, belt pouch, bandolier, clothing, hat of the magi Weapons +1 Guisarme, Warhammer, Clan dagger, Javelin (3) +sheats Backpack (xB) bedroll, belt pouch, 10 pieces of chalk, flint and steel, 50 feet of rope, 2 weeks’ rations, soap, 5 torches, waterskin, grappling hook, mug, oil, Basic Crafter's Book, crowbar, writing set, spellbook Wealth


Played Scenarios # #1-01: The Absalom Initiation

  1. #1-02: The Mosquito Witch
  2. #1-03: Escaping the Grave (GM)
  3. #1-00: Origin of the Open Road (Valeros)
  4. #1-04: Bandits of immenwood
  5. #1-07: Flooded King's Court
  6. #1-08: Revolution on the Riverside

Pathfinder Society 2E

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