# Pathfinder Society 2 -hahmot

Gaude d'Amertume

Sitaatti/rivin konsepti/mitavaan Wild Druid 2 Player @mosillan (37103-2008) XP Faction Verdant Wheel


Ancestry Fruit Leshy, Background Scout Speed 25, Perception '^T^' +8 Alignment N Languages Common, Sylvan, Undercommon


Str 10 , Dex 16 , Con 14 Int 10 , Wis 18 , Cha 10


AC 18; (+1 armor, +3 Dex, +2+2 trained) HP 28 (leshy 8 + 2x druid 8 + con 2) Fort '^T^' +6, Ref '^T^' +7, Will '^E^' +10 Special Defenses


Melee Melee Ranged Ranged Special Attacks


Primal Spells 1st (3/day) - 2x Heal, Magic Fang
Cantrips (at will) - Acid Splash, Electric Arc, Prestidigitation, Stabilize, Tanglefoot Spell Attack +8, DC 18


Focus Spells: pool 1
1st - wild morph, Wild Shape
cantrip - refocus


Skills *Acrobatics +3

  • Arcana +0
  • Athletics +0
  • Crafting +0
  • Deception +0
  • Diplomacy +0
  • Intimidation '^T^' +4
  • Forest Lore '^T^' +4
  • Pathfinder Lore '^T^' +4
  • Medicine '^T^' +8
  • Nature '^T^' +8
  • Occultism +0
  • Performance +0
  • Religion +4
  • Society +0
  • Stealth '^T^' +7
  • Survival '^T^' +8
  • Thievery +3

Ancestry Abilities Low-Light Vision, Plant Nourishment Class Feats *Wild Shape


Bulk Limit: 5 || Worn + Weapons = || All = Worn Weapons Stowed Wealth At the Lodge


Notes


Kieli


Kieli (animal companion, Monitor Lizard) Perception +5, low-light vision, scent (imprecise, 30 feet) Speed 30 feet Size Medium


AC 16 (+0 barding, +2 Dex, +2+2 Trained) HP 24 (Monitor Lizard +8, 2x (companion +6, con +2)) Fort +6, Ref +6, Will +5


Melee jaws (finesse), +7 1d8+3 piercing


Str +3, Dex +2, Con +2, Int –4, Wis +1, Cha +0 Skills * Acrobatics +7

  • Athletics +8
  • Intimidate +0
  • Perception +5
  • Stealth +3
  • Survival +6

  • Mount

Support Benefit The monitor lizard distracts an adjacent opponent with snapping jaws and rapid movements. Until the start of your next turn, if your Strike damages a foe, any time the foe attempts an action with the manipulate trait until the end of your next turn, it must attempt a DC 5 flat check. On a failure, the action is disrupted. Advanced Maneuver Knockdown


Advanced Maneuver Lurching Rush

  • Lurching Rush - 2 action - The monitor lizard Strides and then makes a jaws Strike. If it moved at least 20 feet away from its starting position, it gains a +2 circumstance bonus to this attack roll.

Pathfinder Society 2E

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